New World Game Director, Scot Lane
Ted Price chats with New World Game Director, Scot Lane. Together they discuss how he and Amazon Games Studios designed the various systems from crafting to combat; lessons they learned from building
Leon Kuperman | CTO @ Cast.AI | Ep 36
Episode 36 features Leon Kuperman, who gets his gamedev cred from text based Zork style adventures, and is a Co-founder and CTO at CAST AI. Formerly Vice President of Security Products OCI at Oracle,
Hollywood Publicist Dan Harary
Dan Harary, founder of the Asbury PR agency, calls in to discuss his new book, Flirting with Fame, his experiences working and networking with practically everyone in Hollywood, and his no-nonsense ap
Roger Reichardt of Gamerheads and Pure Nintendo
Fellow games podcaster and journalist Roger Reichardt drops in to talk shop and share some laughs. We discuss the highs and lows of writing game reviews, designing games that facilitate learning, how
0308: Onsen Master with Derrick Fields
About this Fields is an artist, professor, and game designer based in Chicago, Illinois where they advocate for increasing the visibility of BIPOC individuals involved in games and the
Designer Notes 68: Chris DeLay - Part 1
In this episode, Soren and Leyla interview independent game developer Chris DeLay, co-founder of Introversion Software and best known for his work on Uplink, Darwinia, Defcon, and Prison Architect. Th
Sable with Gregorios Kythreotis and Martin Kvale
Trent Kusters chats with Gregorios Kythreotis (Creative Director, Shedworks) and Martin Kvale (Sound Designer) about their 2021 game collaboration, Sable. Together they discuss how Gregorios and his b
Jordan Mauriello of MoreYellow
MoreYellow CEO, Jordan Mauriello, joins to discuss corporate and personal brand management, what it takes to turn heads at game launch time, and what generating buzz may look like with the game indust
0307: Roundtable News | Hiring Freezes and Summerfest Review
About this episode:The tech industry are freezing hires, it feels like we are going into a recession, and overall everyone is taking less risk. What does this all mean for game devs? Find out in this
Shiva Deonarine – Project Lead at Offworld Industries
Today I’m joined by Shiva Deonarine – Project Lead at Offworld IndustriesWe discuss the importance of addressing burnout, how to keep a finger on the pulse of the industry, and why game remakes are so
Shawn Alexander Allen | Founder @ NuChallenger | Ep 35
Episode 35 of Out of Play Area the game developer's podcast, we sit down with the creator of Treachery in Beatdown City and discuss founding his company NuChallenger, alongside his time working in the
Jason L Blair - Writing in Game Development
Jason L Blair – Writing in Game is back to talk about his career in writing across various mediums, including Tabletop and Video Games. We discuss why story is important, how games ta
Developer and Streamer Chris Gardner
The freestyle coder himself drops in to discuss the ups and downs of live coding, presenting at and organizing conferences, navigating the world of non-game commercial software development, and more.
Exploring the Destiny Universe with Bungie's Luke Smith
Ted Price chats with Bungie's Luke Smith. Together they discuss the Destiny Universe; designing repeatable gameplay for live services; balancing a massive experience like Destinyfor veterans and new p
Ted DiNola - Developer Relations Engineer @ Meta
Today I’m joined by Ted DiNola – Developer Relations Engineer at MetaWe discuss when he got a Handshake job offer over drinks, Advice for getting your first job in the industry, and A LOT about ADHD a
Henry Golding | Principal Software Engineering Lead @ Xbox Game Studios | Ep 34
Henry Golding is a Principal Software Engineering Lead at Xbox Game Studios currently spreading the significance of Test Driven Development and Automated Testing in Game Development. He's a native of
Exploring Tunic with Andrew Shouldice
Chris Charla chats with Andrew Shouldice, the game developer and designer behind Tunic. Together they discuss his journey into game development and the decision to go indie; the influences behind Tuni
The Difference Between Dubai & Abu Dhabi
Rami talks about too many gadgets, and Osama ponders what the difference between Dubai & Abu Dhabi is.
Writer and Content Creator, Alanah Pearce
Xalavier Nelson Jr. chats with writer and content creator Alanah Pearce. Together they discuss how her love of writing and video games began; creating content across a variety of mediums; getting her
Kent Hudson | Designer Director @ Brass Lion Entertainment | Ep 33
Kent Hudson is a fellow Midway Austin colleague who now serves as a Design Director for Brass Lion talk about his start at Ion Storm on Deus Ex in Austin TX, then his jump to 2K Marin
Rainbow Billy with Christopher Chancey
Trent Kusters chats with ManaVoid Christopher Chancey. Together they discuss designing an RPG without traditional combat in Rainbow Billy: The Curse of the Leviathan; tackling difficul
0306: Art Boost | Environment Art in Unreal 5 with Daniel Martinger
About this art with Daniel Martinger. Breaking down his project for the Carpenter's Cellar. with us:• 🖥 gam
Before Your Eyes with Oliver Lewin and Graham Parkes
Corey May speaks with the Oliver Lewin and Graham Parkes, two of the developers behind Before Your Eyes. Together they discuss how they created the blinking mechanic in game jams; the process of lear
0305: Roundtable News | Unionization and Everybody Going back to the office
About this episode:Watch the live video here: is becoming a fast reality. Tech companies are retracing from their pandemic growth to pre-Covid levels. Game
Unpacking Composer and Sound Designer, Jeff van Dyck
Dan Harary, founder of the Asbury PR agency, calls in to discuss his new book, Flirting with Fame, his experiences working and networking with practically everyone in Hollywood, and his no-nonsense ap3
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