adam fligsten silen audio
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Adam Fligsten of Silen Audio

Adam Fligsten of Silen Audio calls in to discuss his process, his projects, and his path into music and audio composition for TV, film, and games. His credits include Marvel vs. Capcom, Saturday Night

mark diaz gameplay programmer id software
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Mark Diaz - Gameplay Programmer @ ID Software

Today I’m joined by Mark Diaz, Gameplay Programmer at ID SoftwareWe discuss his Game Development degree at Full Sail University and his first seven years at ID Software!His credits include: Doom (2016

celeste composer lena raine
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Celeste Composer, Lena Raine

Austin Wintory chats with composer Lena Raine about starting her games career as a designer and not in music, the distinct lessons she learned from game design that helped her begin composing for game

open your own studio empathy risk trust danny bulla design director co found
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Open Your Own Studio with Empathy, Risk, & Trust | Danny Bulla - Design Director & Co-Found

In milestone episode 10, Danny Bulla, a co-founder and Design Director at Polyarc Games in Seattle, WA shares what it takes to leave the comfort of Bungie to open your own VR game dev studio with trus



dinosaurs destroying cities
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Dinosaurs Destroying Cities

The Habibis talk videogames, movies, TV series, hockey, baseball, polevaulting, and childhood Intro01:26 The Famicon Detective Club05:35 Another Round09:50 Love, Death, & Robots Se

jesse attard tactic studios
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Jesse Attard of Tactic Studios

Tactic Studios developer and CEO, Jesse Attard (BioShock, BioShock 2, Street Fighter II: Champion Edition (2006)), calls in for a podcast chat about the studio's new Portal-style puzzle adventure game

roundtable news final showdown epic vs apple
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0273: Roundtable News | Final Showdown Epic VS Apple

Who would've thought that this would last as long with Epic actually having a chance to humble Apple in any way? Check out the show notes: Connect with Ray! ● This

zach lowery production director on fortnite epic games
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Zach Lowery - Production Director on Fortnite @ Epic Games

Today I am joined by Zach Lowery, Production Director on Fortnite at Epic Games.We discuss his time working as an Animator on all four Saints Row Games, our time working together on Agents of Mayhem,


thomas mahler gennadiy korol moon studios
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Thomas Mahler & Gennadiy Korol of Moon Studios

Ted Price chats with Moon Studios founders Thomas Mahler and Gennadiy Korol. Together they discuss the Ori series, Moon Studios' culture and approach around remote development, creating a workplace of

marbles cannonballs
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Marbles With Cannonballs

The Habibis talk Mass Effect, game design, and kids' play.00:00 Intro00:41 Mass Effect Legendary Edition07:00 Arcanum10:21 Game Design: The Maybe Path To Mass Effect29:24 Marbles With

christopher arnold crowned daemon studios
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Christopher Arnold of Crowned Daemon Studios

Christopher Arnold of Crowned Daemon Studios calls in to talk about the studio's mental health-focused game, Syntherapy, the inspiration behind its development, and its reception in the community. Cro

bugsnax making weird games young horses phil tibitoski
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#20 - Bugsnax, and Making Weird Games with Young Horses' Phil Tibitoski

PHIL TIBITOSKI, the TWO-ARMED president of OCTODAD and BUGSNAX developer Young Horses joins us to talk about making wonderfully WEIRD video games, the dev process at Young Horses, PRICING YOUR INDIE G


art boost snake way cruiser lyndl kempis
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0272: Art Boost | Snake Way Cruiser with Lyndl Kempis

Lyndl Kempis breaks down his latest personal project, the Snake Way Cruiser. He walks through his planning stages from using Blender all the way to a fully rendered video while talking about his dev's

accessibility in games w tara voelker gaming accessibility program manager at xbox
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Accessibility in Games w/ Tara Voelker - Gaming Accessibility Program Manager at Xbox

Today we are focusing on Gaming am joined by Tara Voelker, Gaming Accessibility Program Manager at XboxWe discuss what accessibility means and how it affects players, how the game deve

chelsea blasko iron galaxy studios
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Chelsea Blasko of Iron Galaxy Studios

Robin Hunicke chats with Chelsea Blasko about her long and varied path towards the games industry, learning via trial by fire at her first job in games, organic growth and diversity in projects and pa

power stories community building juan vaca narrative designer netflix ep
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The Power of Stories & Community Building | Juan Vaca - Narrative Designer @ Netflix | Ep 0

On episode 9 of Out of Play Area we sit down with one of the co-founders of the Latin X In Gaming Organization Juan Vaca an El Salvadorian / Ecuadorian American currently working as a Narrative Design


old shoe
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Old Shoe

The Habibis talk Mass Effect, angry hand gestures, and cursing. This episode's guest is Anisa Sanusi Intro00:36 Public Service Announcements 05:18 Mass Effect Legendary Edition32:

kerry allen senior ui programmer id software
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Kerry Allen - Senior UI Programmer @ ID Software

Today I am joined by Kerry Allen, Sr. UI Programmer at ID Software!We discuss what it means to be a UI Programmer, Accessibility options in the games he’s worked on, and difficulties he’s had with imm

simplifying efficient workflows daniel bystedt
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0271: Simplifying Efficient Workflows with Daniel Bystedt

Daniel Bystedt is a character & creature artist currently working at Embark Studios in Stockholm Sweden. He has been betting big on using Blender for his whole workflow and his experience reflects wha

quantic dream founder director david cage
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Quantic Dream Founder & Director, David Cage

Ted Price chats with David Cage about maintaining balance at an independent studio while juggling multiple his philosophy on writing and directing video games, Quantic Dream's new pu


very extreme dabke
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Very Extreme Dabke

The Habibis talk about movies, games, and Intro02:02 Second A Promising Young Woman13:56 A Short Hike18:18 Rami Waits For Mass Effect: No Man's Sky, Mirror's Edg

suhoor bites eid mubarak
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Suhoor Bites #31 - Eid Mubarak

From The Habibis, Fawzi, Rami, and Osama - Eid Mubarak!

suhoor bites an arab dad
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Suhoor Bites #30 - An Arab Dad

Osama talks about having and being an Arab Dad with his fellow Habibi, Rami Ismail.

diversity in game industry ray graham
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0270: Diversity in the Game Industry with Ray Graham

This episode was Sponsored by Autodesk. For amazing resources and a vast online hub of articles, tutorials, and content for 3D artists please check out Ray Graham is the Technical


tj fixman writer for video games feature films graphic novels
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TJ Fixman - Writer for Video Games, Feature Films, and Graphic Novels

Today I am joined by TJ Fixman, Writer for Video Games, Feature Films, and Graphic NovelsWe discuss his time writing for the Ratchet and Clank series, his new project “Knight Rider”, and how an early

suhoor bites fawzis
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Suhoor Bites #29 - Fawzi's #1

Fawzi talks about his favorite game of all time, Super Street Fighter II.

suhoor bites rami fawzi mesmar
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Suhoor Bites #28 - Rami & Fawzi Mesmar

Rami and Fawzi talk about the importance of codifying knowledge.

designing directing video game sound kristen quinn audio director polyarc games e
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Designing & Directing Video Game Sound | Kristen Quinn - Audio Director @ Polyarc Games | E

In episode 8, John gets to learn all about game audio design from Kristen Quinn an Audio Director for PolyArc Games in Seattle, WA. Her credentials include FEAR & Condemned (Monolith), Fable 2 & 3 (Li


braid witness creator jonathan blow
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Braid and The Witness Creator, Jonathan Blow

Ted Price chats with Jonathan Blow about the personal nature of game development; the intricaciesof puzzle design and what it means to players; creating his own programming language; ways the games in

suhoor bites super secret special guests
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Suhoor Bites #27 - Super Secret Special Guests Osama talks Ramadan with a group of super secret special guests.
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Suhoor Bites #27 - Super Secret Special Guests

Osama talks Ramadan with a group of super secret special guests.

suhoor bites fawzis
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Suhoor Bites #26 - Fawzi's #2

Fawzi talks about his second favorite game of all time, Zelda: Breath of the Wild, but also most Zelda games.

nice clothes for year
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Nice Clothes For The Year

Austin Wintory chats with composer Lena Raine about starting her games career as a designer and not in music, the distinct lessons she learned from game design that helped her begin composing for game3



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