Talking Smack About Egyptian Kebab / We're Reasonable People Here
Rami recounts the story of how Fawzi turned the entire country of Portugal against Egyptian kebab (this may be an exaggeration).
20 Years of EVE Online with CCP's Hilmar Veigar Pétursson
Ted Pricechats withHilmar Veigar Pétursson, CEO ofCCP Gamesthe makers ofEve Online. Together they reflect on 20 years ofEve Online; they discuss the social and economic forces that have developed ins
Designer Notes 79: Trent Kusters - Part 2
In this episode, Soren interviews veteran game developer Trent Kusters, co-founder of League of Geeks, best known for the strategy game Armello. They discuss why Armello has so much output randomness,
Judas, Writing and Narrative in Games with Bioshock Creator Ken Levine
Adam Orthchats withKen Levine, the legendary creator behind and the upcomingJudas. Together they discuss Ken's journey into game writing; using art as a healthy outlet for processing
0332: Get Your Game Published with Jay Powell
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Designer Notes 78: Trent Kusters - Part 1
In this episode, Soren interviews veteran game developer Trent Kusters, co-founder of League of Geeks, best known for the strategy game Armello. They discuss how he faked his way into games journalism
Starfield with Bethesda's Todd Howard
Ted Price chats with Todd Howard about Bethesda's much anticipated spacefaring RPG,Starfield. Together they discuss the early ideas that led to Starfield and what the first year of development looked
0331: Making Lucid with Eric Manahan
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Exploring Humanity with Enhance's Mark MacDonald
Adam Orthchats with SVP of Production atEnhance,Mark MacDonald. Together they discuss Enhance's recently released gameHumanity, including the origin of the surreal puzzle-action experience; how Mark a
#35 - Living Your Life With Rod Humble and King Choi
Rod Humble and King Choi of Paradox Tectonic join Danielle and Alissa to discuss their enormously ambitious upcoming life sim -- Life by You -- as well as their approach to flat hierarchies, empowerin
Creating Complex Conversation Systems in Oxenfree II: Lost Signals
Strange Nelson Jr.chats withAdam Hines&Sean School Studio. Together they discuss releasing their latest game,Oxenfree II: Lost Signals; how new tools are improving
Making Dave the Diver Endearing with Jaeho Hwang and Nolan King
Adam Orthchats withJaeho HwangandNolan Games, the studio behind the hit sushi sea exploration RPG,Dave the Diver. Together they discuss where the idea behind such a
Final Fantasy XVI Actor Ben Starr
Austin Wintorychats with actorBen Starr, who played the lead role of Clive Rosfield in the latest entry to the Final Fantasy series, Final Fantasy XVI. Together they discuss how he started acting and
0330: Mastering Metaverse: John Krajewski’s Eco Adventure
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BattleBit Remastered with Max Larry Fink
Adam Orthchats withMax Larry Fink, one of the 3 developers behind the smash hit online Remastered. Together they discuss the history of BattleBit Remastered's development; how the
#34 - Marketing Your Indie Game With Chris Zukowski
Danielle and Alissa sit down with Chris Zukowski of How to Market a Game to discuss the ins and outs of marketing an indie, including when to launch your game's Steam page, how best to utilize alterna
0329: Roundtable News | Gen Z Impact on the Workplace
off subscription 20% for one-time purchases with my code to Game Dev Unchained! Get access to episodes for a monthly
Designer Notes 77: Cole Wehrle
In this episode, Soren interviews tabletop designer Cole Wehrle, best known for his work on Root, Oath, Pax Pamir, and John Company. They discuss whether John Company is satire, how the East India Com
Actor Laura Bailey Talks About Her Career and Stray Gods
Austin Wintorychats with actorLaura Baileyabout her iconic work in games and animation. Together they discuss her early career and catching her first big break; her work in animation that led to a pro
0328: The Evolution of UX from Human Factors to Gaming with Joe Schaeppi
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Habiback III: Maximum Inshallah
Creators & Guests Rami Ismail (رامي) - Host Osama Dorias - Host Fawzi Mesmar (فوزي) - Host catch up and exchange stories of (busy) lives, travel, games, and to hear Osama get very excited about re
0327: XR for Game Developers with Tony Bevilacqua
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Re-release: Ratchet & Clank: Rift Apart Creative Director, Marcus Smith
Enter for a chance to win The Last of Us: The Complete First Season on digital: bit.ly/aiaslou Contest rules here. We're back with one of our past episodes with Ratchet & Clank: Rift Apart Creative Di
0326: UEFN & HaZ Dulull- A New Dawn for Creators
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Re-release: Marvel’s Spider-Man Creative Director, Bryan Intihar
We're on a break from new content this week, but check out one of our past episodes with Bryan Intihar, Creative Director at Insomniac Games for Marvel’s Spider-Man! Originally released in April 19, 2
#33 - Iterative Prototyping and Tabletop Transposition With Charlie Cleveland
Unknown Worlds CEO and co-founder Charlie Cleveland joins Alissa and Danielle to discuss Moonbreaker's miniatures, Subnautica's scares, the importance of gaining creative momentum, integrating communi
0325: The Story Behind Dynopunk with Andrew and Roman
Subscribe to Game Dev Unchained! Get access to episodes for a monthly this episode:In this ep
Creating More Star Wars Music than John Williams with Composer Gordy Haab
Austin Wintorychats with longtimeStar Warsfranchise composerGordy Haab. Together they discuss how Gordy found himself scoring more music for the space epic than even John Williams; creating music new
Devin Robaina - VFX Artist at Bungie
Devin Robaina - VFX Artist at BungieIn this video, we talk about: How Video Games have always helped with his Tourette Syndrome Why Game Design seemed like a good place to start How an instructor help
Chad Hoover Returns - Producer at FENIX Digital Studios
In this episode, Soren interviews veteran game developer Trent Kusters, co-founder of League of Geeks, best known for the strategy game Armello. They discuss why Armello has so much output randomness,3
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